Seth Ferreira

eruptorseth@gmail.com

Hi! I’m Seth, a videogame developer based in Boston, Massachusetts.

I’ve worked in the role of a gameplay designer, 3D modeler, mocap actor, and story writer in the past. Ready to hone my skills and try new things in the future!

My first game development role came in 2022 while I was working toward my masters in interactive media development called “Garden of Táozi”, an isometric puzzle game released on Steam in 2024. I served as the lead story writer and a level designer, which would only be the start of me working on other projects while at Clark University.

When I’m not 3D modeling or voice acting, I’m actively working on new character analysis videos on my YouTube channel, which has amassed over 12k subscribers and more than 3 million views across all my videos.

I have also created my own indie game studio, “Kurtain Kall Studios” shortly after graduating with my Master’s degree in 2025. Our debut game, “Closing Act” had its first demo shown off publicly during PAX East 2025.

Featured on the main page for Clark University’s Becker School of Design & Technology

SKILLS

3D Modeling (Blender)

Motion Capture (Rokoko)

Video Editing

(Davinci Resolve)

Voice Acting (Audacity)

Level/Gameplay Design

(Unity/Unreal Engine)

August 2022-2024

Garden of Táozi

PREVIOUs WORK

Lead Writer & Level Designer